![issues adding reshade presets into ffxiv folder issues adding reshade presets into ffxiv folder](https://i.imgur.com/pecALU3.png)
SweetFX 2.0 is running on the ReShade injector, which this site is the home of. And since it is no longer continued, InjectSMAA doesn't work properly with WIndosw 8 and higher anymore. SweetFX 1.5.1 was running on the outdated InjectSMAA injector, which was never intended to be used in the ways SweetFX used it (its goal was SMAA only).
![issues adding reshade presets into ffxiv folder issues adding reshade presets into ffxiv folder](https://folklorexiv.com/wp/wp-content/uploads/2019/09/ffxiv_dx11-2019-09-13-13-50-17.jpg)
All this is the job of the so called injector. You need software which takes that shader code, compiles it to machine code and finally modifies the targeted game to execute that code and change the visuals. SweetFX is a collection of post-processing shaders, but those alone are not very helpful. VAMET wrote: What are the differences between SweetFX 2.0 in ReShade and SweetFX 1.5.1?